This is the castle exterior, a rough concept of what we would like it to look like. Since it will be on a hill, there may be some sections removed or placed elsewhere to accommodate the terrain. Much of the castle was inspired from St. Petersburg in Russia, specifically the dome-shape towers near the center. I also looked up Russian architecture and mimicked some of the detail in the windows and ridges. Then there was looking up the actual Vlad the Impaler's castle and came up with a few tidbits of information about how he would line up impaled corpses along the walk to his territory, sometimes even on the castle; thus it became necessary to add as many pointed ornaments as possible. The bottom of the hill will be mostly forest, pine trees specifically, which are being modeled by me.
Here's a compilation of sketches and concepts for the final boss- Vlad the Impaler. I was instructed to make him more monster than man, specifically more bat-like. I tried to mix the head with that of a bat with human-like qualities, but with a body of a biped with the ability to fly. I brushed up on anatomy and tried to come up with a good cross between threateningly muscular and an eerily depraved/ malnourished physique.


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